Deviant Login Shop  Join deviantART for FREE Take the Tour
×



Details

Submitted on
July 13, 2012
Image Size
1.9 MB
Resolution
1920×1080
Link
Thumb
Embed

Stats

Views
798
Favourites
14 (who?)
Comments
23
×
2012 Audi A5 Coupe - Final Render by MeshWeaver 2012 Audi A5 Coupe - Final Render by MeshWeaver
So, three months of modeling, a couple of weeks spent developing materials and lighting, plus 3 hours of rendering in 1080p at 1250 samples, and voila! The final render of the awesomely-designed 2012 Audi A5 Coupe :D

...now, I say 2012, but there are a few details that I had to improvise. Namely the headlights. Why? Well, seems that there are no picture of the A5 across the entire internet that stay consistent. Even the pictures from the Audi website all differed slightly...but meh, at least it looks like an A5, right?

I'm still working on a few other shots, and I'll also be cleaning it up a bit - I'm thinking of maybe selling the model over on 3DExport, which I found through Twitter (their base royalty rates are 50% better than TurboSquid's)

Anyway, most of this was created in Blender 2.62, but while developing the materials I finally switched to 2.63a :D Also, all the photo-editing and stuff was done in GIMP 2.8.
Add a Comment:
 
:iconarrayofstars:
ArrayOfStars Featured By Owner Oct 20, 2012
Very nice.
Reply
:iconmeshweaver:
MeshWeaver Featured By Owner Oct 20, 2012  Hobbyist Digital Artist
Thanks! :D This is just the first version though - I've been reworking it since then and it looks way better now :nod:
Reply
:iconarrayofstars:
ArrayOfStars Featured By Owner Oct 20, 2012
Can't wait till you start doing aircraft :)
Reply
:iconmeshweaver:
MeshWeaver Featured By Owner Oct 20, 2012  Hobbyist Digital Artist
I might actually try that out someday :nod: I just don't know when...I've got a few other projects already lined up.
Reply
:iconalkduty:
alkduty Featured By Owner Aug 17, 2012  Hobbyist Digital Artist
This is amazing :O it looks very real
Reply
:iconmeshweaver:
MeshWeaver Featured By Owner Aug 18, 2012  Hobbyist Digital Artist
Thanks a lot!
I'm actually in the process of cleaning it up though, it looks even more realistic now :)
Reply
:iconalkduty:
alkduty Featured By Owner Sep 2, 2012  Hobbyist Digital Artist
How much vertices does it have? atm i am making a car-model myself using the drawings my mate and me made.
Reply
:iconmeshweaver:
MeshWeaver Featured By Owner Sep 2, 2012  Hobbyist Digital Artist
Hey there! If I remember correctly, this particular version had between 150k to 300K vertices total. However, I've been updating and improving it since then and if I'm not mistaken the vertex count has gone up a bit more ;)
Reply
:icono0hellton0o:
o0Hellton0o Featured By Owner Aug 8, 2012   Digital Artist
You finally did it. ;D
Yeah I Like Audi very much the A5 is a very cool car, and this is a awesome model and render, I think you used Cycles due to you just upgraded your render machine with a very strong Cuda GPU.
I think your skills have inproved very much since your Golf GTI model. In rendering, material setup and modeling.
Very great overall!
Reply
:iconmeshweaver:
MeshWeaver Featured By Owner Aug 8, 2012  Hobbyist Digital Artist
Thanks Hellton! Yep, I used Cycles, though I had no choice but to use CPU-rendering as my GTX560Ti doesn't have enough VRAM to render this scene :iconfacepalmplz: It came in handy for setting up the materials though, what with the real-time viewport rendering option.
Also, +1000 to the Golf comment - I was looking at it the other day, and it's actually kinda horrible ^^; I'm planning on reworking it someday, updating the topology, materials and so on.

I'm actually reworking the Audi now that I've done a "version 1" on my own. I posted over in Focused Critique on BlenderArtists.org, and after several good pointers I realized it wasn't very physically accurate, so I'm reworking a few of the body panels, plus a few Materials tweaks. It already looks more realistic :nod: I have a few snapshots, actually: [link]

Anyway, thanks again! :D
Reply
Add a Comment: