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Fantasy Axe - Final Model! (Angle 1)

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Description

After tearing through the modelling process for the blade, I did a few Cycles GPU renders complete with a new (and slightly odd) wireframe shader! Thanks to Greg Zaal for that one :)

Final poly-count in the viewport, with both the Mirror and Subsurf Modifiers enabled, is 236 856 faces. Actual model poly-count (since I only modelled one half) would be of 7403 faces. All hand-placed - and also not a triangle in sight, it's all quads!

Working with Blender 2.66a and 2.67, rendered in Cycles at 250 samples, in 1080p.
Original axe design by ConceptCookie
Image size
2160x1920px 2.57 MB
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ParagonOfVirtue's avatar
:iconplanningplz: Sorry... poly-geeking... back in 5 minutes...